Struct PlayerAimData
Represents the aiming data of a player, including camera position, direction, and weapon state.
public readonly struct PlayerAimData
- Inherited Members
Fields
aimZ
The Z-axis aiming position of the player.
public readonly float aimZ
Field Value
aspectRatio
The aspect ratio of the player's camera.
public readonly float aspectRatio
Field Value
camFrontVector
The forward vector of the player's camera, indicating the direction the camera is facing.
public readonly Vector3 camFrontVector
Field Value
camMode
The mode of the player's camera.
public readonly byte camMode
Field Value
camPos
The position of the player's camera in the game world.
public readonly Vector3 camPos
Field Value
camZoom
The zoom level of the player's camera.
public readonly float camZoom
Field Value
weaponState
The current weapon state of the player.
public readonly PlayerWeaponState weaponState