Enum PlayerWeaponState
Represents the state of a player's weapon.
public enum PlayerWeaponState : sbyte
Fields
LastBullet = 1The weapon has only one bullet remaining.
MoreBullets = 2The weapon has more than one bullet remaining.
NoBullets = 0The weapon has no bullets remaining.
Reloading = 3The weapon is currently reloading.
Unknown = -1The weapon state is unknown.