Table of Contents

Enum PlayerBulletHitType

Namespace
SampSharp.OpenMp.Core.Api
Assembly
SampSharp.OpenMp.Core.dll

Represents the types of entities that can be hit by a player's bullet.

public enum PlayerBulletHitType : byte

Fields

None = 0

No entity was hit.

Object = 3

An object was hit.

Player = 1

A player was hit.

PlayerObject = 4

A player object was hit.

Vehicle = 2

A vehicle was hit.