Interface IObject.IManagedInterface
Represents the managed interface implemented by its unmanaged counterpart.
public interface IObject.IManagedInterface : IUnmanagedInterface
- Inherited Members
Methods
AttachToObject(IObject, Vector3, Vector3, bool)
Attaches this object to another object with the specified offset, rotation, and synchronization option.
void AttachToObject(IObject objekt, Vector3 offset, Vector3 rotation, bool syncRotation)
Parameters
objektIObjectThe object to attach to.
offsetVector3The offset of this object relative to the target object.
rotationVector3The rotation of this object relative to the target object.
syncRotationboolA value indicating whether the rotation should be synchronized with the target object.
AttachToPlayer(IPlayer, Vector3, Vector3)
Attaches this object to a player with the specified offset and rotation.
void AttachToPlayer(IPlayer player, Vector3 offset, Vector3 rotation)