Table of Contents

Enum EntityCheckType

Namespace
SampSharp.OpenMp.Core.Api
Assembly
SampSharp.OpenMp.Core.dll

Flags for NPC AimAt / Shoot 'in-between' entity checks.

[Flags]
public enum EntityCheckType : byte

Fields

Actor = 4

Check for actors.

All = Player | NPC | Actor | Vehicle | Object | ProjectOrig | ProjectTarg | Map

Run all checks.

Map = 128

Check for world geometry.

NPC = 2

Check for NPCs.

None = 0

No checks.

Object = 16

Check for objects.

Player = 1

Check for players.

ProjectOrig = 32

Projection origins check.

ProjectTarg = 64

Projection target check.

Vehicle = 8

Check for vehicles.