Table of Contents

Struct ActorSpawnData

Namespace
SampSharp.OpenMp.Core.Api
Assembly
SampSharp.OpenMp.Core.dll

Represents the data required to spawn an actor in the game.

public readonly struct ActorSpawnData
Inherited Members

Fields

FacingAngle

Gets the angle at which the actor will be facing upon spawn.

public readonly float FacingAngle

Field Value

float

Position

Gets the position where the actor will be spawned.

public readonly Vector3 Position

Field Value

Vector3

Skin

Gets the skin ID of the actor.

public readonly int Skin

Field Value

int