Enum PickupType
Contains all pickup types
public enum PickupType
Fields
HiddenPlaySoundButNotPickupable = 13Invisible. Triggers checkpoint sound when picked up with a vehicle, but doesn't trigger OnPlayerPickUpPickup.
ScriptedActionsOnlyEveryFewSeconds = 1Exists always. Disables pickup scripts such as horseshoes and oysters to allow for scripted actions ONLY. Will trigger OnPlayerPickUpPickup every few seconds.
ScriptedActionsOnlyEveryFewSecondsButCameraWillDestroy = 20Similar to type 1. Disappears when you take a picture of it with the Camera weapon, which triggers "Snapshot # out of 0" message. Taking a picture doesn't trigger OnPlayerPickUpPickup.
ScriptedActionsOnlyEveryFewSecondsButTabDisappear = 18Similar to type 1. Pressing Tab (KEY_ACTION) makes it disappear but the key press doesn't trigger OnPlayerPickUpPickup.
ShowAndExplode = 11Blows up a few seconds after being created (bombs?)
ShowAndExplode2 = 12Blows up a few seconds after being created.
ShowAndNoRespawnAfterPickupWithSound = 19Disappears after pickup, but doesn't respawn. Makes "cash pickup" sound if picked up.
ShowAndPickupableWithVehicleWithSound = 14Disappears after pickup, can only be picked up with a vehicle. Triggers checkpoint sound.
ShowAndRespawnWhenDeath = 3Disappears after pickup, respawns after death.
ShowAndRespawnWhenDeath2 = 22Disappears after pickup, respawns after death.
ShowButNotPickupable = 0The pickup does not always display. If displayed, it can't be picked up and does not trigger OnPlayerPickUpPickup and it will stay after server shutdown.
ShowNearAndRespawnWhenPickup = 2Disappears after pickup, respawns after 30 seconds if the player is at a distance of at least 15 meters.
ShowNearAndRespawnWhenPickup2 = 15Disappears after pickup, respawns after 30 seconds if the player is at a distance of at least 15 meters.
ShowTemporary1520AndRespawnWhenDeath = 4Disappears after 15 to 20 seconds. Respawns after death.
ShowTillPickedUp = 8Disappears after pickup, but has no effect.