Table of Contents

Enum GameTextStyle

Namespace
SampSharp.Entities.SAMP
Assembly
SampSharp.OpenMp.Entities.dll

Specifies the style of a game text, which determines its font and alignment and other characteristics.

public enum GameTextStyle

Fields

Style0 = 0

Text appear in the center of the screen. Appears for 9 seconds regardless of time setting. Hides textdraws and any other game text on screen.

Style1 = 1

Text appears in the bottom right corner of the screen. Fades out after 8 seconds, regardless of time set. If you have a time setting longer than that, it will re-appear after fading out and repeat until the time ends.

Style2 = 2

Text appear in the center of the screen.

Style3 = 3

Text appear in the center of the screen.

Style4 = 4

Text appear in the center of the screen.

Style5 = 5

Text appear in the center of the screen. Displays for 3 seconds, regardless of what time you set. Will refuse to be shown if it is 'spammed'.

Style6 = 6

Appears op the top of the screen.