Table of Contents

Enum ExplosionType

Namespace
SampSharp.Entities.SAMP
Assembly
SampSharp.OpenMp.Entities.dll

Contains all types of explosions with description

public enum ExplosionType

Fields

HugeVisibleDamage = 7

Size huge. Visible. Damage. Additional reddish explosion after-glow.

LargeInvisible = 13

Size large. Invisible. Produces no special effects other than black burn effects on the ground.

LargeVisibleDamage = 0

Size large. Visible. Damage.

LargeVisibleDamage2 = 10

Size large. Visible. Damage. Compared to the LargeVisibleDamage, the explosion seems great.

LargeVisibleDamageFire = 2

Size large. Visible. Damage. Creates a fire.

LargeVisibleDamageFire2 = 3

Size large. Visible. Damage. Sometimes it does not create a fire.

NormalInvisibleDamage = 8

Size normal. Invisible. Damage.

NormalInvisibleDamageFire = 9

Size normal. Damage. Creates a fire at ground level, otherwise explosion is heard but invisible.

NormalVisibleDamageFlash = 4

Size normal. Visible. Damage. It represents a vanishing flash. No sound.

NormalVisibleDamageFlash2 = 5

Size normal. Visible. Damage. It represents a vanishing flash. No sound.

NormalVisibleFire = 1

Size normal. Visible. Creates a fire.

SmallVisibleDamage = 11

Size small. Visible. Damage.

VeryLargeVisibleDamage = 6

Size very large. Visible. Damage. Additional reddish explosion after-glow.

VerySmallVisibleDamage = 12

Size very small. Visible. Damage.