Enum ExplosionType
Contains all types of explosions with description
public enum ExplosionType
Fields
HugeVisibleDamage = 7Size huge. Visible. Damage. Additional reddish explosion after-glow.
LargeInvisible = 13Size large. Invisible. Produces no special effects other than black burn effects on the ground.
LargeVisibleDamage = 0Size large. Visible. Damage.
LargeVisibleDamage2 = 10Size large. Visible. Damage. Compared to the LargeVisibleDamage, the explosion seems great.
LargeVisibleDamageFire = 2Size large. Visible. Damage. Creates a fire.
LargeVisibleDamageFire2 = 3Size large. Visible. Damage. Sometimes it does not create a fire.
NormalInvisibleDamage = 8Size normal. Invisible. Damage.
NormalInvisibleDamageFire = 9Size normal. Damage. Creates a fire at ground level, otherwise explosion is heard but invisible.
NormalVisibleDamageFlash = 4Size normal. Visible. Damage. It represents a vanishing flash. No sound.
NormalVisibleDamageFlash2 = 5Size normal. Visible. Damage. It represents a vanishing flash. No sound.
NormalVisibleFire = 1Size normal. Visible. Creates a fire.
SmallVisibleDamage = 11Size small. Visible. Damage.
VeryLargeVisibleDamage = 6Size very large. Visible. Damage. Additional reddish explosion after-glow.
VerySmallVisibleDamage = 12Size very small. Visible. Damage.